![]() Adam can also move the bodies of enemies into hiding places, preventing them from being seen and raising an alarm. The melee takedown system offers lethal and non-lethal options, in addition to an assortment of lethal and non-lethal weapons. Adam can move between cover elements and around corners while staying hidden. Alternatively, Adam can take a stealthy approach, avoiding guards and security devices and using cover to avoid enemy sight lines. There are various ways to approach the game's situations: players can use a violent approach and shoot their way through environments while using cover to hide from enemy fire. Interactive objects within environments can be highlighted, although these options are either turned off on the hardest difficulty or can be turned off in the options menu by the player. Also accessible are black market vendors that supply equipment and weapons for Credits, the in-game currency. In these environments, players can find NPCs who will advance both the main story quest and optional side quests: completing quests, along with other actions such as combat with enemies, rewards Adam with experience points, which raise his experience level. The game's environments, ranging from open world hubs to more scripted environments, are explored in first-person, although actions such as hiding behind cover, conversing with non-playable characters (NPCs), and some attack animations switch to a third-person view. Players take the role of Adam Jensen, a man equipped with mechanical cybernetic implants called augmentations. ĭeus Ex: Human Revolution is an action role-playing game incorporating first-person shooter and stealth mechanics. The HUD with available hotkey options, Adam's health, and currently equipped weapon and ammunition level are shown. It was followed by a spin-off, Deus Ex: The Fall, and a sequel, Deus Ex: Mankind Divided.Ī street corner in Lower Hengsha, one of the game's hub levels. By November 2011, the original version had sold 2.18 million units. The director's cut was praised for its revamped gameplay. The major criticisms went to its boss fights and technical problems. Human Revolution received acclaim for its player-driven plot, gameplay, and freedom of choice in the story and character customization. A director's cut, featuring further improvements and additional content, was released in 2013 for the original platforms and Wii U. After release, a downloadable episode, The Missing Link, was developed, featuring gameplay improvements. Its title and release window were announced in 2010. Human Revolution was announced in 2007, soon after its beginning development. The music, composed by Michael McCann, focused on ambience and three-layered compositions over character themes and overt melodies. The open-ended gameplay was tricky for the team to achieve the boss battles were outsourced to another developer due to time constraints. The two key influences were the myth of Icarus, a thematic element carried over from Deus Ex, and the artwork and ideas of the Renaissance, which influenced the story, graphics, and music while combining with the series' typical cyberpunk elements. It also uses the series' cyberpunk setting and conspiracy theory motif.ĭevelopment of Human Revolution began in 2007 with a small team within the fledgling Eidos-Montréal studio after failed attempts to create a sequel at original developer Ion Storm following Deus Ex: Invisible War (2003). The story explores themes of transhumanism and the growing power of megacorporations and their impact on social class. After an attack on Sarif, Jensen undergoes extensive augmentation and investigates the shadowy organization behind the attack. Set in the year 2027, players control Adam Jensen, a security officer for Sarif Industries, a company which develops controversial artificial organs dubbed "augmentations". Conversations between characters feature a variety of responses, with options in conversations and at crucial story points affecting how some events play out. The gameplay-combining first-person shooter, stealth, and role-playing elements-features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that grant experience and allow customization of the main character's abilities with items called Praxis Kits. It is the third game in the Deus Ex series and a prequel to the original Deus Ex (2000). A version for OS X was released the following year. Action role-playing, immersive sim, first-person shooter, stealthĭeus Ex: Human Revolution is an action role-playing game developed by Eidos-Montréal and published by Square Enix's European branch in August 2011 for Windows, PlayStation 3, and Xbox 360.
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